Arpita Ghosh

Associate Professor
Dept. of Information Science
Cornell University

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I am an Associate Professor of Information Science in the School of Computing and Information Science at Cornell University. I received my B.Tech from IIT Bombay in 2001, and my PhD from Stanford in 2006. Prior to joining Cornell, I spent 6 years (2006-2012) in the Microeconomics and Social Sciences group at Yahoo! Research.

My research centers around economic behavior on the Internet. I am currently most interested in the economics of online user contribution---whether explicit contribution, as in online crowdsourcing and user-generated content systems, or implicit, as in the collection of data from privacy-aware users---with a particular focus towards using formal game-theoretic analyses to inform the design of these systems. Most recently, I have begun to explore the idea of `behavioral. mechanism design---using increasingly accurate models of agent behavior derived from experimental and empirical studies---to design incentives for these environments.

Some representative papers:

(A complete list of papers, including other papers on these topics, is below.)


Teaching


Networks II
        Spring 2014, Spring 2013

Games, Economic Behavior, and the Internet
        Fall 2014, Fall 2013

Academic Activities


Journals: Conferences: Workshop Chairing and Organization:

Book Chapters, Surveys, Tutorials


Game Theory and Incentives in Human Computation Systems. Arpita Ghosh. Book chapter. Handbook of Human Computation, Springer 2013.

Social Computing and User-generated Content: A Game-Theoretic Approach. Arpita Ghosh. SigEcom Exchanges, Vol 11.2, December 2012.


Tutorials:

Publications

Some recent papers:

Publications (By Topic)


A chronological list of publications is here.
Crowdsourcing and user-generated content: Incentive design and analysis        Economics of online information and privacy        Internet marketplaces: Online advertising, social lending and trade networks        Algorithmic game theory        Designing well-connected networks        Miscellaneous topics        

Crowdsourcing and user-generated content: Incentive design and analysis

Economics of online information and privacy

Internet marketplaces: Online advertising, social lending and trade networks

Algorithmic game theory

Designing well-connected networks

Miscellaneous topics

Publications (Chronological)